Because of the successful exhibition in 2014, Min2 bouw-kunst have been invited again to enter the Architecture Biennale in 2016 and made a new installation called: Dialogue between Urbania and Arcadia.

For the exposition we where inspired by the conditions of living in Urbania and Arcadia. While Arcadia is the place for self-reflection and living in harmonized balance, in Urbania people are living in a urban context and receive an immersive input from one’s surroundings. Through setting up the dialogue between these two opposites, we analyze the different qualities of the environment within and between these realms.

We  interacted with the visitors through a journey; visualizing an imaginary range of landscapes, illustrated on a four meter wide canvas as being a piece of art, while projecting our thoughts through sketches, images and models. Supported by a soundscape of different sceneries.
Additionally we invited the spectators to join us in the dialogue, through an interactive application, which will become a shared database.

Catalogue download: click here

 

 

Visualisations: Min2 bouw-kunst BV

 

 

Photographs: Min2 bouw-kunst BV

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Dialogue between Urbania and Arcadia

During the exhibition, we shared our thoughts upon contemporary way(s) of living. Interacting with the visitors through a journey; visualizing an imaginary range of landscapes, illustrated on a four meter wide canvas as being a piece of art, while projecting our thoughts through sketches, images and models. Supported by a soundscape of different sceneries and statements of people connected with the Urbania and Arcadia dialogue. Additionally we invite the spectator to join us in the dialogue, through an interactive application, which will become a shared database.

Time:
Time dilation is a difference of elapsed time between two events. We see this as the friction or movement between Arcadia and Urbania.While observing present-day’s social developments, we hypothesize that the main challenges are the increasingly demand for, affordable single-person housing, the demand for shared and communal-housing typologies and the specific housing needs for the influx of refugees.

Space:
Within Urbania and Arcadia, we explore multiple housing concepts projected upon subtle locations, while looking beyond the actual borders of the contemporary. In cities e.g. the in-between places, temporary locations and abandoned buildings. In nature, where the presence of people enhances the environment. In abandoned villages and devastated areas, which could become the place for new forms of contemporary living. For the housing concept, archetypical shapes are used, these are perceived to be globally readable through their symbolistic, primal appearance. The houses have a small footprint whereby the exterior communicates with the context, the surrounding community is addressed by use of local products and craftsmanship.

Existence:
While Arcadia is the place for harmonized balance, Urbania is the realm where self-reflection is limited due to an immersive input from one’s surroundings. Through setting up the dialogue between these two opposites, we analyze the different qualities of the build environment within and between these realms, which is essential to the quality of life. We sense that an understanding of humanistic needs from either; cultural, contextual or a sociological perspective, is the starting point to find a practical answer for vulnerable groups of people, the vitalization of subtle and abandoned place, answering to Alejandro Aravena’s “reporting from the front”

Team:
concept and design:     Jetty and Maarten Min.
art director:                   Jetty Min
banner drawing:           Jetty Min
banner skyline setup:  Adrien Brion
banner skyline finish:  Roland Drieënhuizen
banner models:             Karla Surac

video:
montage/soundtrack:   Adrien Brion
photographs:                  Roland Drieënhuizen

interactive website
designed by:                   Jetty Min
design elaboration:       Adrien Brion
programming:               Leonard Thierry

general assistance and design: Raffi Minaskan